Mayhem and murder are part of the experience. Morgan is a full-fledged outlaw, so you don't have to worry about playing the game without ever committing a crime. Helping individuals in distress was looked upon favorably, but robbing or aiding thieves would drag you down, often putting you at odds with the story the game wanted to portray. The original Red Dead Redemption also featured an Honor system, but it was rather basic. Morality systems in Red Dead Redemption 2 are far more pervasive than in other, similar titles. According to Rockstar Games, Honor also affects music in certain situations, how the story unfolds, Morgan's dreams, and his journal entries. Being a nuisance will result in locals calling the sheriff even if you're minding your own business. This seems to impact the way other characters view you in the game. Here's it's called "Honor." Helping out individuals in distress will move your bar towards the right, murdering and pillaging will push it towards the other direction. Just like the Mass Effect series, Red Dead Redemption 2 features a "Renegade" or "Paragon"-like system.
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